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Arif Raihan
Arif Raihan
3D Generalist, VFX Compositor & Unreal Engine Level Designer
Dhaka, Bangladesh

Summary

I am Arif Raihan, a 3D Generalist, Compositor & Unreal Engine Level Designer. I have been working as a 3D Generalist and a Compositor for several years in South Asia. My skillsets range from designing and rendering realistic 3D artworks to compositing. I have been awarded the Top Rated Seller badge on the world's best freelance platform Upwork for my consistent freelance works. I also have other soft skills like Graphics Design, Motion Graphics, Video Editing & Wordpress.

As a 3D Generalist as I am adept in software like Maxon's Cinema 4D, Nuke, Autodesk Maya, 3D Studio Max, Blender, Zbrush, Character Creator, iClone & Unreal Engine.

I have used a bunch of renderers for my projects. To name a few, Arnold, Redshift, Octane, V-ray, Cycles, Eevee & Unreal Engine. I select my render engine based on my scene most of the time to get the best possible result.

For Compositing works, my go to softwares are Nuke, After Effects & Blender. I have done both 3D & VFX compositing in these softwares.

I also am a Game Level Designer. Specifically I work in Unreal Engine as this the game engine that I am most familiar with. My skill include creating game ready assets for UE, test them out in the engine and deliver them. I mostly make the models low poly maintaining highest possible details using normal & displacement maps. I also make game ready rig and animations and test them out in UE. Cleaning up MoCap animations and combining them with other MoCaps along with applying them on a custom character in UE falls under my job responsibility.

My Motion Graphics works include creating Mobile App Explainer Videos, Lyric Videos, Typography Videos, and 2D Character Animations. I mostly use Adobe After Effects & Adobe Character Animator to create my motion graphics works. As a Video Editor, I have worked with many YouTube channels. So, content creation is one of my other specialties. I mostly use Adobe Premiere Pro, DaVinci Resolve & Final Cut Pro for my editing projects.

My expertise is to create 2D & 3D graphical visualization of my clients' concepts. And I have been successful in meeting my clients' demands so far.
My 3D skillsets are:

✅ Realistic Product Rendering
✅ Game Level Design
✅ Architectural Visualisation
✅ Character Modelling
✅ Character and Props Rigging for Games
✅ MoCap Animation Cleanup
✅ Character Animation

My VFX compositing skillsets are:

✅Tracking Footages
✅Rotoscoping
✅Green Screen VFX
✅3D compositing
✅Projection Mapping
✅CGI integration to live footages

Skills

Compositing3D Animation3D Modeling3D VisualizationFluid SimulationCloth SimulationHair/Fur Simulation

Software proficiency

After Effects
After Effects
Blender
Blender
BodyPaint
BodyPaint
Cinema 4D
Cinema 4D
Houdini
Houdini
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Redshift
Redshift
DaVinci Resolve
DaVinci Resolve